Elizabeth Lane Lawley, Ph.D.

professor of interactive games & media • rochester institute of technology

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Just Press Play is a “gaming layer” for undergraduate education, which invites students in RIT’s School of Interactive Games & Media to engage in a playful way with their educational...
Just Press Play

Just Press Play is a “gaming layer” for undergraduate education, which invites students in RIT’s School of Interactive Games & Media to engage in a playful way with their educational…

I chair this annual invitation-only Microsoft Research symposium.
Microsoft Research Social Computing Symposium

I chair this annual invitation-only Microsoft Research symposium.

The community game I developed and produced with the Rochester newspaper.
Picture the Impossible

The community game I developed and produced with the Rochester newspaper.

In 2004, I founded the RIT Lab for Social Computing (LSC), the first interdisciplinary academic lab centered on social computing technologies. Originally housed in the Golisano College for Computing and...
Lab for Social Computing

In 2004, I founded the RIT Lab for Social Computing (LSC), the first interdisciplinary academic lab centered on social computing technologies. Originally housed in the Golisano College for Computing and…

  • Just Press Play is a “gaming layer” for undergraduate education, which invites students in RIT’s School of Interactive Games & Media to engage in a playful way with their educational...0February 18, 2012

    Just Press Play

    Just Press Play is a “gaming layer” for undergraduate education, which invites students in RIT’s School of Interactive Games & Media to engage in a playful way with their educational…

  • I chair this annual invitation-only Microsoft Research symposium. 0January 19, 2010

    Microsoft Research Social Computing Symposium

    I chair this annual invitation-only Microsoft Research symposium.

  • The community game I developed and produced with the Rochester newspaper.0September 19, 2009

    Picture the Impossible

    The community game I developed and produced with the Rochester newspaper.

  • In 2004, I founded the RIT Lab for Social Computing (LSC), the first interdisciplinary academic lab centered on social computing technologies. Originally housed in the Golisano College for Computing and...0October 21, 2004

    Lab for Social Computing

    In 2004, I founded the RIT Lab for Social Computing (LSC), the first interdisciplinary academic lab centered on social computing technologies. Originally housed in the Golisano College for Computing and…

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